Louis Bentot

Louis Bentot

Hive Connect - A Social Network for Beekeepers

Creating an application for beekeepers

Sectoral exploration: The world of beekeeping lacked suitable digital tools to improve collaboration and knowledge sharing among beekeepers.

My approach: I conducted extensive field research to understand the real needs of beekeepers and prototyped collaborative tool concepts adapted to this traditional sector.

Impact

  • Exploratory innovation project

  • Validation concept collaboration beekeepers

  • Methodological basis for future projects

Role

  • Research field: beekeeper needs

  • Product innovation: collaboration solutions

  • Concept of prototyping: validation hypotheses

  • Design methodology: traditional sector

Contexte

  • Period: Personal project/exploration

  • Sector: Connected beekeeping innovation

  • Objective: Improve beekeeping collaboration

  • Status: Research and concept validation

My working process

Discover how I design impactful experiences

My working process

Discover how I design impactful experiences

My working process

Discover how I design impactful experiences

Where does the idea come from?

The idea was born from an exhibition by Antoine Pointcheval, an engaged Marseille artist, and numerous discussions with beekeepers.

Main observation:
Technological solutions, like connected hives, don't meet their real needs:

  • Too expensive for professionals with many hives.

  • Not a priority for amateurs.

The major need? A centralized space to exchange advice, collaborate and share equipment.

The solution: Hive Connect

We designed an application with key features:

  • Find other beekeepers nearby.

  • Ask questions and get quick answers.

  • Locate apiaries.

  • Facilitate equipment exchange between users.

Organization and research

To understand the needs, we:

  • Conducted user interviews to validate hypotheses.

  • Led collaborative workshops with a beekeeper to prioritize features.

Design and testing

We adopted an iterative process:

  • Ideation: Using the 6-to-1 method to generate and refine concepts.

  • Prototyping: Creating interactive mockups on Figma.

  • User testing: Validation and adjustment of user journeys through regular feedback.

A design system for more consistency

In parallel, we created a design system including:

A library of visual and functional elements (icons, buttons, typography).

  • Documentation on Zeroheight to align designers and developers.

  • This system ensures consistency, accelerates development and prepares the application to evolve.

Next step

The application development is in progress with Flutterflow, a no-code tool. We continue to test and refine the user experience while integrating new features identified with beekeepers.

Curious to meet me?

Why don’t we talk over coffee?

Curious to meet me?

Why don’t we talk over coffee?

Curious to meet me?

Why don’t we talk over coffee?